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How to fully import 3d models into fwsim
How to fully import 3d models into fwsim








However, this did not work correctly when the building was scaled up or down in the 3D world editor.

  • Bugfix: Usually, fireworks automatically jump to the correct height when dragged over buildings.
  • Better error messages in several places.
  • Now, in both cases a lock is applied automatically. However, when channels on a stepper were changed, no lock was applied.
  • Fixed inconsistent behaviour: Previously, when changing the channel of a single shot manually, the channel was locked.
  • Fixed crash when table view is open and another show is opened.
  • Fixed error message when selecting both a single firework and a stepper in the timeline, and clicking “Change Firework”.
  • The tab headers in the sidebar are now all visible at the same time, without the need to click around to see them all.
  • The functionality “Snap cues to other cues” is now OFF by default on new installations.
  • Fixed rare crash when loading particular 3D models.
  • You can also change the units in the preferences. This is automatically detected from your operating system settings.

    how to fully import 3d models into fwsim

    Support for imperial distance units (all measurements in feet instead of meters).On some systems, distance measurements would be in Imperial units even though “Metric” was selected in the preferences.

    how to fully import 3d models into fwsim

    “License info and upgrade” in Help menu.

    how to fully import 3d models into fwsim

    This changelog is for the old FWsim 2 version.










    How to fully import 3d models into fwsim